AI Insights · Timothy · October 2021
Top 5 2D Anime Games Performance in Europe, Q3 2021
Explore the performance of the top 5 2D Anime Games on a unified platform in Europe during Q3 2021, highlighting trends in downloads, revenue, and active users.
In Q3 2021, the top 5 2D Anime Games in Europe displayed varying trends in downloads, revenue, and active users. Data from Sensor Tower reveals key insights into the performance of these popular titles.
Lily Diary from SeyeonSoft Co., Ltd. saw a significant surge in performance. Weekly downloads peaked at nearly 1M in mid-August and maintained high levels, with 269K downloads in the last week of September. Weekly revenue also increased substantially, reaching approximately $2.3K in mid-August, before settling at around $1.7K by the end of the quarter. Active users followed a similar pattern, peaking at over 1.5M in late August and stabilizing around 1M by the end of September.
Hero Wars: Alliance RPG by Nexters Global LTD showed strong revenue trends, with weekly revenue peaking at around $2M in mid-July and maintaining figures over $1M for most of the quarter. Downloads were consistent, hovering around 180K per week in early July and slightly decreasing to 136K by the end of September. Active users saw a gradual decline from 825K in late June to 677K by the end of September.
Gacha Life from Lunime Inc. experienced steady downloads, averaging around 140K per week throughout the quarter. Revenue remained modest, peaking at approximately $932 in mid-July and concluding the quarter with around $639. Active users showed a downward trend, starting from over 1.9M in late June and declining to about 1.5M by the end of September.
Gacha Club, also by Lunime Inc., had a consistent download rate, with weekly downloads ranging from 96K to 140K throughout the quarter. Active users remained relatively stable, fluctuating around 1.5M for most of the period.
Vlinder Princess:Dress Up Game by 丹 苏 showed steady performance in downloads, with weekly figures around 50K to 77K. Revenue was modest, peaking at around $71 in late June and tapering to $28 by the end of September. Active users remained consistent, averaging around 100K weekly throughout the quarter.
These insights, sourced from Sensor Tower, highlight the diverse performance trends of top 2D Anime Games in Europe during Q3 2021. For more detailed analytics and data, visit Sensor Tower.